About Me
I’m Quinn Farrell, a junior studying real-time interactive simulation at DigiPen Institute of Technology. I love computer graphics because of the numerous creative and technical challenges it presents.
Designing systems that power games.
My project work includes custom C++ raycasting and software-rendering pipelines, OpenGL experiments, and gameplay systems. I love designing systems that enable others to do their jobs more effectively.
Behind the screen.
In my free time, I love reading, playing video games with friends, and going on long walks through nature. I'm also a bit of a metalhead, and often listen to music while I work.
- LanguagesC, C++, C#, Lua, GLSL, HLSL
- APIsOpenGL, FMOD, Vulkan (learning)
- DevelopmentUnity, CMake, Git
- ToolsVisual Studio, VS Code
- Video Games Minecraft, Destiny 2, Titanfall 2, The Witcher 3, Bloodborne
- BooksThe Devils, Kings of the Wyld, Game of Thrones
- MusicSpiritbox, Gojira, Periphery, Avenged Sevenfold, Lorna Shore
- Board GamesA Feast for Odin, Gaia Project, Scythe, Brass: Birmingham