Portfolio

Quinn
Farrell

Graphics programmer and systems engineer who loves building game engines, rendering pipelines, and designing flexible gameplay systems.

A little bit about me

Hi, I'm Quinn!

I’m a junior studying real-time interactive simulation at DigiPen Institute of Technology. I love exploring graphics APIs like OpenGL and Vulkan, while bridging the gap between crativity and technical performance.

  • Languages C, C++, C#, Lua, GLSL, HLSL
  • Tools & APIsOpenGL, FMOD, Unity, CMake, Git, Visual Studio
Get in touch

Let's talk!

I’m always happy to connect about graphics, systems, and interactive work.